Unity game optimisation
The game loses frame rate, freezes, takes too long to load or uses too much memory on target devices.
I investigate the causes, capture profiles and implement fixes in your project. I verify the effect in agreed scenes, on selected devices and in defined scenarios.
Before-and-after measurements, project changes, a verified build and a description of the achieved effect.
Frame time, memory and loading targets are defined after reviewing the project.
Discuss your task